Malevolent Hermit {1}{U} Creature — Human Wizard {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 ---- Benevolent Geist Color Indicator: Blue Creature — Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2