Oakhame Ranger {G/W}{G/W}{G/W}{G/W} Creature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2 ---- Bring Back {G/W}{G/W}{G/W}{G/W} Sorcery — Adventure Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)