Breakneck Rider {1}{R}{R} Creature — Human Scout Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3 ---- Neck Breaker Color Indicator: Red Creature — Werewolf Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3